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Nike — Never Done Playing

Nike Kids AMS · Nike Running

Client
Nike
Year
2022
Disciplines
Character Design · Animation · CGI
Partner
Baast Studio
Nike — Never Done Playing — Never Done Playing
Never Done Playing · Autoplay muted

A clay-world character installation for Nike Kids Amsterdam, and an animated launch for a new Nike running shoe.

(01) About

Nike briefed us on two projects: one starring a lovable character made of clay, and a short, punchy film for a new running shoe. The first was created with our friends at Baast Studio Amsterdam — props to them for the installation we built together.

Nike — Never Done Playing by By Fiction — baast
(02) Challenge

Keep it as good and as innovative as Nike itself. For the shoe, the challenge was to show — in one simple, quick movement — how resistant the materials are, and how they bounce back under the constant impact of running.

Nike — Never Done Playing by By Fiction — File
Nike — Never Done Playing by By Fiction — baast clay shoes by fiction
(03) Idea

A clay world where you're never done playing — where exercise is always fun — and a charming character that carries that playful mood.

Nike — Never Done Playing by By Fiction — baast character by fiction
(04) Solution

A character rounded on every edge so it reads friendly and playful; clay materials and textures, saturated colours and funny movements to keep kids engaged and ready to play — and a roulette game whose dynamic visuals tie the whole experience together.

Nike — Never Done Playing — Nike Air 270
Nike Air 270 · Autoplay muted
Nike — Never Done Playing by By Fiction — shoe
Nike — Never Done Playing by By Fiction — shoe
Nike — Never Done Playing by By Fiction — shoe
Nike — Never Done Playing by By Fiction — shoe
(Credits)

The team behind it

3D Art
Martín Ramírez
Neko
Bate
Character Design
Bate
Lead Animator
Neko
Character Animator
Alberto Gaona
In collaboration with
Abril & Roel — Baast Studio